Tuesday, March 21, 2017

Designing space

Kyle Halpern

In my level I tried to follow making a basic tunnel for my avatar to go through and using the guide on blackboard to try to structure a level for which the character can move through. I also used the tools we learned in Photoshop in order to give each the ground and the tunnel their own texture. Finaly i tried to incorporate different sized spaces in the area's outside of the tunnels in order so make the player feel differently about various sized spaces.

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